Patch notes 0.2.5
Abject Abyss » Devlog
Updated Demo build to 0.2.5
- Made the glow-rod movement a little more dynamic. Reacts to jumping now etc.
- Moved the FOV slider into display settings. I don’t know why I had it in controls.
- Added a setting to turn tutorial messages off or on.
- If tutorials are on, the first chase will prompt the player to run.
- The monster’s footsteps are also louder in the chase.
- Added a new item to the Security level as a tease.
- Slightly changed inventory art for improved powercells.
- Added a button to the main menu that links to the presskit.
- Footsteps are now louder when landing after jumping/falling instead of sometimes being very quiet even after a long fall.
-0.2.51:
- Tiny patch. New tutorial setting option was off by default, changed to on by default.
Files
Abject Abyss Demo 1.1 GB
Version 0.2.5 Jul 20, 2025
Get Abject Abyss
Abject Abyss
A crumbling facility. Things in the dark.
| Status | In development |
| Author | Anton Bezett |
| Genre | Adventure |
| Tags | Atmospheric, Creepy, Exploration, First-Person, Horror, Narrative, Psychological Horror, Sci-fi, Singleplayer, Survival Horror |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Patch notes 0.2.671 days ago
- Patch notes 0.2.4Jul 07, 2025
- Patch notes 0.2.3Jun 16, 2025
- Patch notes 0.2.2May 17, 2025
- AA FAQMay 17, 2025
- Abject Abyss: Making MonstersJan 15, 2025
- New project: Abject AbyssNov 25, 2024

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