Patch notes 0.2.5
Abject Abyss » Devlog
Updated Demo build to 0.2.5
- Made the glow-rod movement a little more dynamic. Reacts to jumping now etc.
- Moved the FOV slider into display settings. I don’t know why I had it in controls.
- Added a setting to turn tutorial messages off or on.
- If tutorials are on, the first chase will prompt the player to run.
- The monster’s footsteps are also louder in the chase.
- Added a new item to the Security level as a tease.
- Slightly changed inventory art for improved powercells.
- Added a button to the main menu that links to the presskit.
- Footsteps are now louder when landing after jumping/falling instead of sometimes being very quiet even after a long fall.
-0.2.51:
- Tiny patch. New tutorial setting option was off by default, changed to on by default.
Files
Abject Abyss Demo 1.1 GB
Version 0.2.5 7 days ago
Get Abject Abyss
Abject Abyss
A crumbling facility. Things in the dark.
Status | In development |
Author | Anton Bezett |
Genre | Adventure |
Tags | Atmospheric, Creepy, Exploration, First-Person, Horror, Narrative, Psychological Horror, Sci-fi, Singleplayer, Survival Horror |
Languages | English |
Accessibility | Subtitles |
More posts
- Patch notes 0.2.421 days ago
- Patch notes 0.2.342 days ago
- Patch notes 0.2.271 days ago
- AA FAQ71 days ago
- Abject Abyss: Making MonstersJan 15, 2025
- New project: Abject AbyssNov 25, 2024
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