Patch notes 0.2.2
Abject Abyss » Devlog
Updated Demo build to 0.2.2
-Fixed a typo in Sean Myer's PDA
-Fixed an issue where occasionally music tracks would hard cut instead of fading out
-Improved some environment sounds. Fixed some that were not playing when they should've.
-Small tweaks to a few audio volumes.
-Tweaks to AI for the first enemy
-Fixed an issue in the first chase where the monster would get stuck on a corner right away, causing acceleration to bug out.
-Modified sounds for surgical robot
-Removed a bit of redundant objective text
Get Abject Abyss
Abject Abyss
A crumbling facility. Things in the dark.
| Status | In development |
| Author | Anton Bezett |
| Genre | Adventure |
| Tags | Atmospheric, Creepy, Exploration, First-Person, Horror, Narrative, Psychological Horror, Sci-fi, Singleplayer, Survival Horror |
| Languages | English |
| Accessibility | Subtitles |
More posts
- Patch notes 0.2.671 days ago
- Patch notes 0.2.5Jul 20, 2025
- Patch notes 0.2.4Jul 07, 2025
- Patch notes 0.2.3Jun 16, 2025
- AA FAQMay 17, 2025
- Abject Abyss: Making MonstersJan 15, 2025
- New project: Abject AbyssNov 25, 2024

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